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Performance Technology Database

  To create innovative performance work which integrates technology effectively, you need to have access to information describing the available technologies, how they have been used and where you can get hold of them, either to try them out or to purchase/hire for your project.
There are many artists and companies who have utilised technology within performances. Some of this technology is specific and very much the intellectual property of the artists, others make the technology freely available for other artists to use, develop and interpret in their own ways.
My intention here is simply to gather together in one place information & links to these artists and groups in order to facilitate my, and anybody else's, attempts to find out what, where and how performing arts technology is developing...

  This is a very simple list of links with some additional information, as it expands, I'll probably improve the form, but you've got to start somewhere.

Companies and Associations dealing with stage-based technology in the UK.
European (inc. UK) centres and companies producing or showing technology-based art.
Artists (global) utilising technology in performance or time-based art.
Other useful links, globally (still needs researching).

If you are aware of any group that has used any technology in the performing arts, or if you would like your technology or group added to this list, please email me.

UK Technology Companies and Associations


Professional Lighting and Sound Association in UK.

Artistic Licence

Commercial sales of technology for the stage.

European Centres and Producers

Ars Electronica

(Linz, Austria).
Originated from the Ars Electronica Festival devoted to Art, Technology and Society.
A 'House in Progress', a living organism which provides the public with a glimpse into virtual reality, data visualisation, networks and the application of digital media and actively promotes interactivity.
Ars Electronica festival is held annually and there is The Museum of the Future and, for artists-in-residence, Future Lab.
Source: Mediacult, 1999.


(London, UK).
A prototypical public access and service centre.
Provides resources for research, development, education and training in the creative applications of computers and networks.
Committed to 'social bandwidth' through professional training for groups often denied access to multimedia skills, training and equipment.
Source: Mediacult, 1999.


(Batley, West Yorkshire, UK).
A company specialising in community information systems and arts projects using digital media.
Source: Mediacult, 1999.

Backspace Media Lab.

(London, UK).
An open environment for the exploration and expression on the internet and a focal point for related social events in its physical space.
Source: Mediacult, 1999.

C3: Center for Culture and Communication

(Budapest, Hungary).
Facilitates the expanded exploration of digital media technology.
Founded by the Soros Foundation, Hungary, Silicon Graphics Hungarian Liaison Office and MATAV, Hungarian Telecoms Company in 1996.
Source: Mediacult, 1999.

Centre for Contemporary Art - CCA

(Warsaw, Poland).
Publicly funded national centre for creation and documentation of contemporary art.
Source: Mediacult, 1999.

De Waag - Society for Old and New Media

(Amsterdam, The Netherlands).
Large-scale, independent cultural research and development centre.
Source: Mediacult, 1999.

SCCA: Soros Center for Contemporary Arts, Prague

(Prague, Czech Republic).
Assists in the development of the national art community by promoting individual artists, art professionals, and organisations through local and international co-operation.
Source: Mediacult, 1999.


(Karlsruhe, Germany).
To artists-in-residence, ZKM offers a platform for critical and creative confrontation with the technological revolution. To the public, ZKM offers an opportunity to share in this process, to play and experiment with unprecedented opportunities.
Two museums, a media theatre and a media library.
Source: Mediacult, 1999.


Pete Arnold (in situ:)

Integrated AV and data presentation with performance-space sensing and automated control.

Other Global Links


US Institute for Theatre Technology.